351: Proton 11, Sabotage in OpenMandriva, Hannah Montana Linux, Cinnamon Wayland Ready & more Linux news

This week in Linux, we have a really jam-packed episode for you. Linux Mint says that Cinnamon is ready for Wayland. We also have some drama news that’s happening with OpenMandriva. So we’re going to talk about that later. Also, we have some gaming news as well as two new distros that I want to show you. And also, Hannah Montana Linux is back, apparently.

All of this and more on This Week in Linux, the weekly news show that keeps you up to date with what’s going on in the Linux and Open Source world. Now let’s jump right into Your Source for Linux GNews!

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Chapters:

00:00 Intro
00:37 TuxDigital Memberships, support the show
01:35 Linux Mint says Cinnamon is Wayland Ready
03:19 Proton 11 Released
04:55 Sabotage in OpenMandriva?
08:49 RakuOS Linux 44 2026.07.05
11:56 Hannah Montana Linux Is Back
16:52 Galactic Mandate Linux 99
19:17 Sony Kills Physical Media for Games
24:33 Stop Killing Games Update
29:05 Outro

Links:

Transcript:

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[01:00:00:03 – 01:00:21:04]
This week in Linux, we have a really jam-packed episode for you. Linux Mint says that Cinnamon is ready for Wayland. We also have some drama news that’s happening with OpenMandriva. So we’re going to talk about that later. Also, we have some gaming news as well as two new distros that I want to show you. And also, Hannah Montana Linux is back, apparently.

[01:00:21:04 – 01:00:30:29]
All of this and more on This Week in Linux, the weekly news show that keeps you up to date with what’s going on in the Linux and Open Source world. Now let’s jump right into Your Source for Linux GNews!

[01:00:30:29 – 01:00:34:21]
(Music Playing)

[01:00:34:21 – 01:01:31:28]
And if you’d like to support the show and the channel, then consider becoming a member by going to tuxdigital.com/membership. Bring in a bunch of cool perks like access to the patron only section of our Discord server, unedited content, behind the scenes content, members only live streams, hangouts with me on Discord, discounts at the store, early access to new videos, and so much more. In fact, if you want to become a member, you can do so getting a cheaper discount right now because it’s on July 24th, we’re going to be updating the price from $5 to $6.99 because the $5 is the current one before the change. But if you want to get it now, you can lock in that price and you get $5 a month and you get all the same perks. If you wait until after this, well, you get all the same perks, but it’ll be $6.99.

[01:01:31:28 – 01:01:35:04]
So go to tuxdigital.com/membership to sign

[01:01:35:04 – 01:02:38:27]
politics event says Wayland is ready for full support in cinnamon, starting with the next cinnamon release. The Wayland session will no longer be labeled experimental. Linux Mint plans to fully support both Wayland and X11, giving users a choice between the two display systems if they want. This comes after years of development. Cinnamon first introduced an experimental Wayland session with version 6.0 in late 2023, and the Linux Mint team has been working to improve it ever since. The latest work covers many parts of the desktop experience. New windows, applet menus and context menus now have proper sizing and positioning. Focus stealing prevention has been improved along with support for multiple monitors and KVM switches. The team also added full high DPI support for sharper icons and smoother mouse cursor. Root applications can run as Wayland clients. Cinnamon now can display window progress directly in the panel and many more things. Hardware acceleration received major improvements throughout the compositor and desktop session, including Wayland and X Wayland clients. Linux Mint also specifically mentioned hardware accelerated GBM over EGL for Nvidia systems.

[01:02:38:27 – 01:03:19:22]
The Muffin window manager received rendering improvements as well and such as things to help prevent blurring of the desktop components and that sort of thing. So Wayland is becoming a fully supported option. But for those that still need X11, for whatever reason, that might be X11 remains fully supported as well. So if you want to use X11, you can. But eventually, I think Wayland will be replacing X11 for mint and really every modern desktop eventually. But for some use cases and workflows, Wayland still needs some work. So it’s nice for those that want X11 that cinnamon is still going to keep that around. So that’s pretty cool. So if you’d like to learn more about this, you can find the blog post from the monthly news of Linux Mint with links in the show notes.

[01:03:19:22 – 01:04:03:09]
Proton 11 stable release is out bringing more windows games and dozens of fixes to Linux, SteamOS and the Steam Deck. Proton is Valve’s open source compatibility tool that they work on with Wine and CodeWeavers. And this was made to improve compatibility with Windows games on Linux. The release adds five new games as playable. Another 13 games now work in the stable release after previously requiring Proton Experimental. The update also fixes some problems across a much larger group of games and desktop integration have received attention too because Proton 11 fixes KDE window maximization on some games and resolution switching for games on GNOME. Controller hot plugging has also been fixed for some controllers.

[01:04:03:09 – 01:04:19:12]
Under the hood, Proton is now based on Wine 11 and it also updates DXVK, VKD3D Proton, DXVK, NVAPI, Wine Mono and Xalia, which helps make older launchers and installers usable with a controller.

[01:04:19:12 – 01:04:38:03]
Proton 11 expands the number of Windows titles that work out of the box and cleans up many small problems. So all around a great update to see. Personally, I just use Proton Experimental at all times because I’m impatient, but I only play one game 99% of the time. So it doesn’t really matter for me. It’s not really going to be much of a problem. But I’m not going to be able to do that.

[01:04:40:20 – 01:04:55:15]
But for other games, it’s great to see all the work being done for Proton and Proton is an awesome project that not only brings games to Linux, it is one of if not the main reason bringing gamers to Linux. So pretty awesome and if you’d like to learn more, thanks in the show notes.

[01:04:55:15 – 01:05:06:05]
OpenMandriva is having a bit of some drama happening because they say a former contributor attempted to do sabotage to the distro and because this was after disputes that happened inside the development team.

[01:05:06:05 – 01:05:24:21]
According to the project contributor, Davide Beatrici. I don’t know if I said that right. Used administrative access that had not yet been revoked to delete part of OpenMandriva’s GitHub repositories. They say that he also published an empty package to the cooker development branch that marked all gnome and cosmic packages as obsolete.

[01:05:24:21 – 01:05:45:10]
Now that package could have damaged user systems for those who are using gnome or cosmic. But OpenMandriva says that they caught the problem and have recovered everything. In fact, no data or commit history was lost and that the removed packages are back unless the team decides that they want to remove them later, which is part of the discussion they had before all this happened.

[01:05:45:10 – 01:06:09:27]
So there was a longer debate and conflict related to some different packages. And also OpenMandriva says one contributor had behaved abusively towards users and team members. And after another dispute in the project’s matrix chat and on GitHub, that person who was behaving abusively, they were removed from the cooker chat. Two other contributors also then left in protest, including Beatrici.

[01:06:09:27 – 01:06:28:13]
I’d team member also disconnected repository mirrors connected to a private repository or a one dev server that was operated by Beatrici. Now OpenMandriva says Beatrici responded by using his remaining administrative access to remove repositories and publish that package for obsolete gnome and cosmic.

[01:06:28:13 – 01:06:56:04]
in response, Beatrici has commented on this and he says that he disputes the word sabotage, but he confirms that he did delete the repositories and packages himself. He said OpenMandriva had traditionally focused on KDE Plasma and LXQt. He claimed several other members had privately wanted gnome and cosmic removed, but he also admitted that he planned and performed the deletion alone. He said the final trigger was another contributor changing his work without warning and that he took it personally.

[01:06:56:04 – 01:07:50:20]
So Beatrici disputes the word sabotage, but to me it kind of does sound like sabotage. I mean, when you delete things and break things on the way out, if you’re leaving a project and because you were offended by someone changing your work for whatever reason, but it’s kind of interesting because you’re, you’re bothered by someone changing your work. So you break the work of others on your own. So that, that does sound like sabotage. When OpenMandriva performed a full audit and says it found no other violations. So the project says it is decided to just move on from this. They’re not going to do any kind of legal action against him, but it is, it is kind of weird here. The, the immediate technical damage has been repaired. So it’s not really like a big deal. It’s more of like, this guy has been removed from the project and something happened, but everything is back to normal. So it’s not that much of an issue in regards to the users of the project.

[01:07:50:20 – 01:08:47:20]
I’m glad to see OpenMandriva has recovered from this and is back up and running, but there are some reputational damages that probably is going to happen for Beatrici here. And also maybe for Mumble because the Mumble app, he’s a contributor, a longtime contributor for Mumble, and that also might negatively impact them. OpenMandriva is a distro I pay attention to for the same reason of Magia because they are both successors to the legacy of Mandrake. I’m glad to see the recovery process went well, but I also wish Beatrici well because we all make mistakes and you can all have a lapse of judgment at times. So I hope he learns from this, but yeah, it doesn’t look good. Like it does look like sabotage. And I think the bigger case here is that I think you’re kind of lucky that they had backups and they could put it all back because I mean, slamming your door, slamming the door on the way out out of anger is one thing. But like, you know, setting the house on fire is a little, little more.

[01:08:49:21 – 01:09:11:00]
I have a district to tell you about that. I’ve never covered on the show before. It’s called Raku OS. I think it’s Raku R A K U. It’s building a different kind of atomic Linux distro. And that’s not to be confused with Roku. It’s not Roku, even though there is a Roku OS, which is kind of confusing. This is Rah-ku or Ray-ku. I’m not totally sure, but we’re going to go with Rah-ku

[01:09:11:00 – 01:09:36:20]
So Raku is a Fedora based image driven distribution that keeps its base operating system read only and recoverable updates arrive as complete bootc images instead of changing the system one package at a time. This is basically what happens for Bazzite project, bluefin Aurora and that sort of stuff. Each update either completes as one transaction or leaves the current system in place and users can roll back to an earlier image if something goes wrong.

[01:09:36:20 – 01:09:41:09]
So this is basically what you would expect from this kind of immutable ish type of distribution.

[01:09:41:09 – 01:10:18:01]
What sets Raku OS apart from the other ones is that they add something on top. Many atomic distributions encourage users to install applications through flat pack, distro box containers or package layering. On Raku OS, you can do all of that too, but it also creates a persistent overlay on/usr or user allowing users to install regular RPM packages with DNF, the Raku OS software center, or its own command line tools. Though those packages remain installed when the base image changes. So it’s kind of like a hybrid of the traditional style and the new immutable ish style.

[01:10:18:01 – 01:10:26:12]
The goal is to combine recovery and consistency of an immutable ish type system with the package freedom people expect from a traditional style of distro.

[01:10:26:12 – 01:10:47:03]
Raku OS currently offers KDE Plasma, genome, and a cosmic desktop edition. In fact, you may remember when I talked about origami Linux in the past, which was an immutable issue distro based on Fedora and using cosmic desktop. Well, origami Linux and Raku OS have merged together. So the cosmic edition of Raku OS is actually made by the same dev from origami Linux.

[01:10:47:03 – 01:11:01:08]
Now to give you a warning, this is a very new project. Raku OS Linux 44 is based on Fedora 44 and this latest release is basically the first proper stable release that they’ve made. So there’s quite a lot for them to work on for the future.

[01:11:01:08 – 01:11:14:22]
Raku OS also added a lot of new cool features like self healing overlay, dedicated RPM repository, image signing, secure boot support, and official support for dual boots with windows and other Linux distros.

[01:11:14:22 – 01:11:24:00]
OS also replaced their cache iOS kernel with Linux PO3 is a custom performance focused kernel maintained by a new member cat pie leaf,

[01:11:24:00 – 01:11:56:05]
The project is moving quickly, which brings both interesting ideas and early project risk. Its own website warns that bugs should still be expected and that a proper bug reporting system is still being developed. Raku OS is most certainly worth watching and I will keep an eye on it for future episodes of twill because it asks a very useful and interesting question. Can a distro be both an atomic core system and also let users install apps the normal fedora way? I think that is a very interesting idea, but we’ll have to wait and see. I hope the answer is yes though, because that sounds awesome.

[01:11:56:05 – 01:12:12:22]
Hannah Montana Linux is back with a modern installable remake. YouTuber Noah Cagle, I think that’s how you say it, if I’m wrong, sorry. He’s released a new version that’s Hannah Montana Linux 26, rebuilding the famous meme distro on Debian 13 with KDE Plasma 6.

[01:12:12:22 – 01:12:40:09]
The original version started in 2009 and it also ended in 2009. That’s because it’s not really a distro, it never really was. It was more of a distro for fun. They made it for their kid and that sort of thing. It wasn’t really meant to be a long lived distro. So it only lived in like the meme world of things, people saying like, hey, this is really a thing. And people still make videos and content about it being a thing, even though it hasn’t been a thing for a very long time.

[01:12:40:09 – 01:12:55:12]
So while that one doesn’t exist, there’s a new version that does exist. So the whole meme is now real again. So it keeps the original idea while replacing the outdated system beneath it. So instead of Kubuntu 9.04, it’s now based on Debian 13.

[01:12:55:12 – 01:13:07:02]
It has a calamaris installer, it has a live session. So you can use it with a live ISO, booting up into a removal media stick like a USB thumb drive or whatever. And you can also install it as a complete operating system.

[01:13:07:02 – 01:13:29:27]
Noah did keep the same plasma based setup, so he made a modified breeze components to create the pink color scheme, panels and icons, as well as splash screen and a global theme. He also rebuilt the original wallpaper for modern widescreen displays. So it’s very similar to the original in terms of the wallpaper, but it has been like upgraded to high def and that sort of thing, which is kind of fun.

[01:13:29:27 – 01:13:44:03]
Like this approach makes it feel more like a restoration of sorts. So it keeps the loud pink style and familiar design of the original while making it usable again, which is, it’s kind of cool, but also, I still wonder why.

[01:13:44:03 – 01:15:05:28]
the reason he said is that he wanted to learn how to make the system and that sort of stuff. So he wanted to know if he could do it, but also you could have started in a whole other project, it doesn’t have to be this one. But at the same time, I’m not gonna knock it because I do think it’s interesting. And also, I kind of sort of did something too like this. This is my version of Hannah Montana Linux that I didn’t actually create. It was more of like I made it for a video and I made it for just the fun of it. So I actually made a whole video about talking about KDE panels and how you can customize it and how you can move things around and all that sort of stuff. And I created a Hannah Montana Linux, like modernization of it that I used in the video and I used exclusively for that video and never again. And also I never released it. So it does exist, it did exist, but only in this version. And I’m wondering what would people prefer the modernized version of the original or a modern take on what it was? Just let me know in the comments what you think. Which one do you prefer? My version, which is the more modern updated styling that has like the more darker theme, but still pink and still has the logos and everything. Or do you prefer the updated version of the original? Let me know in the comments.

[01:15:05:28 – 01:15:42:00]
So I respect the fact that he made a full blown distribution and that you can actually download and install and run, unlike me who just made a theme for a joke and a video. But still, I’m curious if anybody… So to be fair, mine was based on Kinee Plasma 5. So it’s still, it’s not runnable anymore. And I don’t, I could, I probably have the assets somewhere because I save everything that I make. Well, I try to save everything I make. So I probably still have it. And I guess I could release that and maybe contribute it to his project and see if we can have a new styling attached to it. You know, I don’t know. I’m just,

[01:15:42:00 – 01:15:43:16]
I’m just thinking out loud right here.

[01:15:43:16 – 01:16:07:03]
So the main edition uses KDE Plasma, but there’s also a lighter edition for people who have lightweight machines. So it’s using LXQt and LightDM for that. So as a standard load of Plasma theme as well available for those who want to install it on their existing distribution without having to install a whole new distro. So that’s pretty cool if you want to have this on your existing Kubuntu or whatever.

[01:16:07:03 – 01:16:52:16]
So Hannah Montana Linux has lived in the realm of a meme for a very long time. It originally started as a real operating system and then immediately pretty much went away. And then it lived as a meme for many, many years, I think like 17 years or so. And, uh, it was just like an elaborate Linux joke at that point. And now it’s back somewhere in the middle, like between a real operating system and also a joke. So I’m not sure if he’s going to continue to make this project or if he wants to continue this, but at the same time, it’s fun that it’s back. So, uh, I think it’s kind of fitting back too, because it’s like, it’s, it’s something that people have been talking about for a very long time and they would always point to the very old version that you can’t use, but now you can use it. So if you want to have fun.

[01:16:52:16 – 01:17:31:22]
I have a new disshow to talk to you about called Galactic Mandate Linux. You may not have heard of it, but it’s the most elaborate and nerdy and therefore best book promotion I have ever seen. Science fiction author M.R. Richardson has released Galactic Mandate Linux version 99, a custom distribution based on Ubuntu Budgie 26.04, Wayland, and the labwc compositor. The desktop is designed to look like a fictional spaceship interface. It has heads up displays, live CPU memory and swap readouts, themed launchers, visual files, tools, and yellow and red alert modes.

[01:17:31:22 – 01:17:55:28]
and test the alert effects. Nearly everything connects back to Richardson’s books. The distro includes eight themes based on different book covers. Each one changes the wallpaper, GTK theme, icons, window borders, terminal colors, and other application styles. The desktop HUD even shows the active book theme and includes a buy book button.

[01:17:55:28 – 01:19:17:26]
I don’t know what the motivation here is for this. Is it really a Linux distro that he wants people to use, or maybe it’s an extension of the books in some way, like to kind of keep the story going in some way, or is it an extremely committed marketing campaign? If it’s just a marketing campaign, well, it worked obviously, because I dedicated a section of my show to talk about this. The system still includes regular desktop software for like flat pack support. There’s also a sci-fi terminal workspace, visual file navigation, and a set of locally focused AI tools. It has a live ISO for testing if you want to try it out, and I’m still unsure why this is needed to exist, you know, as a complete distribution. I mean, it could have just been a theme instead, but also being a distro and not just themes provides more deep integration with the series. So that’s cool. You could have a lot more things you can do with a distro rather than just doing a theme. So I think that’s cool. I think it’s great that, you know, because that’s kind of like what’s awesome about Linux. It gives people the freedom to do whatever they want, even make like this elaborate marketing campaign. And if it truly is a marketing campaign, as a marketer myself, I applaud you, sir. Well done. Some authors released previews of their books or snippets and free chapters. MR Richardson apparently decided his books needed their own operating system. And now I want to read those books.

[01:19:44:10 – 01:20:23:07]
Sony is preserving the PlayStation Store’s future by ending the future of physical games. Sony is ending physical PlayStation releases for all new games starting in January 2028. After that cutoff, new games from Sony and third-party publishers will be sold through the PlayStation Store or as digital codes from retailers. So are they still making those plastic boxes to hold games that are no longer there … how do they intend to sell download codes at retailers?! Who knows. Sony says the change follows consumer demand. Ampere Analysis estimates that digital games made up almost 80 percent of full-game purchases on PlayStation in 2025. In 2013, that share was only 13 percent. Ending discs also lowers costs for publishers. Physical releases require manufacturing, cases, shipping, retailer inventory, and an upfront royalty paid to Sony. Digital codes reduce those costs and remove the risk of producing copies that never sell. The tradeoff is a major loss of control for players. That’s not good.

[01:20:23:07 – 01:20:59:17]
Physical games can be loaned, resold, traded, collected, or purchased from competing stores. A digital PlayStation game is tied to an account and Sony’s platform. The retailers may still sell codes, but every copy ultimately goes through the same digital system that Sony controls. This is another example of a platform owner placing products people possess to instead just have access to products. Digital distribution offers convenience, but it also gives one company greater power over pricing, availability, compatibility, and preservation. Although, in this case, very unlikely preservation.

[01:20:59:17 – 01:21:08:22]
Sony’s announcement also arrived shortly after reports that hundreds of purchased movies would be removed from some PlayStation libraries because of an expired licensing agreement.

[01:21:08:22 – 01:23:38:01]
Not great timing. Now, games and movies use different systems, but the timing gave players a clear example of how digital purchases can depend on contracts outside of their control. But Sony also has not officially announced details about PlayStation 6 or anything like that, but at this point, many people are believing that the standard PlayStation 6 will probably ship without a disk drive. So that’s gonna be some problems in a lot of ways. Personally, I think this is understandable in the business sense, but at the same time, I feel like it’s just incredibly annoying because it removes control from the gamer. And you can’t trade the games, you can’t resell the games, you can’t collect them or anything like that anymore. It’s completely different, and at some point, you would have people having bookcases full of games because they’re collectors, and then now it’s just, what? Print off the cover? Are they even gonna make covers anymore? Like, what is, I don’t know. I understand why Sony wants to do it because they wanna save money, but they also want to do something that I feel like is going to do like subscription model where you lose access to the stuff that you bought, and that is just, that’s just annoying. I still have PlayStation 1 games that I have a PlayStation 1 that I can put in and play anytime I want to. Now, I don’t technically do that much because I only play one game, but I could do it. And I keep, every time I move, I keep all of my consoles, all of my games with me. I don’t get rid of them because I don’t want to. I want to keep them. But at the same time, even if I don’t wanna play them, I just want the idea that I can, right? Whereas this is going to be potential where you get a code and then just all of a sudden, they decide that, “We don’t want you to play this game anymore,” and they just take it away from you. And that is not good. That is kind of crazy. And it’s not like, like the whole movies and games thing being different, it is different, but it’s worse because games you have to pay for individually, whereas movies you typically don’t. Now, if you buy a movie or you rent a movie on these streaming services, you are paying for that individual movie. But most of the time, people just pay for a subscription to get access to everything that’s available and they watch it that way. So very different in that situation. But at the same time, I understand why Sony’s doing it. It’s because money, they want money.

[01:23:38:01 – 01:23:43:16]
So I’m not a fan of this, and I don’t think a lot of people watching that’s gonna be a fan of this.

[01:23:43:16 – 01:23:47:09]
But apparently this is what’s happening. I guess if enough blowback

[01:23:47:09 – 01:23:50:03]
to Sony that they’ll maybe change course, but

[01:23:50:03 – 01:24:19:18]
who knows? Who knows what’s gonna happen here? Hopefully they change course because I just, I understand like physical media might not be the default, but eliminating it entirely, that’s a bummer. And the whole idea of preservation of games is because these gaming companies are typically not putting any effort into preservation. And we have projects like even campaigns that are trying to make sure that preservation of games can continue.

[01:24:21:13 – 01:24:27:27]
But yeah, we’ll have to see what happens here, but hopefully something happens other than just removing of the media.

[01:24:28:28 – 01:24:33:13]
But let’s talk about one of those projects that wants to do preservation of games.

[01:24:33:13 – 01:25:40:15]
Let’s talk about Stop Killing Games Initiative because this is very important and they actually lost two political boss fights, but the campaign refuses to accept Game Over and is chasing some power-ups. The European Commission has rejected a legal requirement that would force publishers to keep discontinued games playable. The commission says that copyright owners have the right to decide when their games leave the market and current consumer laws already require companies to explain how long digital products will remain available. Now, I do agree with the idea that a company has the right to choose when a game leaves the market for sale, but once it’s already been sold to someone, they shouldn’t be able to write to take it away from them. So that is the clear difference in terms of like what the companies are trying to do and what this campaign is trying to do. So instead of proposing a new law, the commission plans to discuss a voluntary end-of-life code of conduct with game companies and consumer groups. Oh, so they get to decide on their own if they do anything or not, which of course they won’t because they’re the problem in the first place.

[01:25:41:16 – 01:26:12:14]
Obviously, this is a very dumb response from the commission, but it’s not surprising because there’s also been reports that they’re talking to these companies ahead of time before they’re given the decision. And yeah, I mean, it doesn’t sound good. Almost all of the game companies complain about not being able to support games indefinitely, and that’s why they don’t want it to happen. But that’s never been the ask in the first place. They’re just arguing for the sake of arguing because they want to squeeze as much money out of us as they can, and they don’t care about anything other than that. They just wanna be able to do what they wanna do.

[01:26:12:14 – 01:26:44:03]
Now, the campaign wants publishers to leave purchase games in a reasonably playable state when official support ends. That could mean adding anything, like adding an offline mode, allowing community servers, or offering another practical solution, it doesn’t have to be like asking for official servers to exist forever, because they’re in fact not asking for that. And it never has been an ask for that, even though a lot of like game companies and even political people from like the ESA are claiming that that’s what it is.

[01:26:44:03 – 01:27:15:19]
Organizers of the initiative say the commission’s decision covers only one part of a much larger campaign. They are forming permanent organizations in Europe and the United States, supporting consumer investigations, exploring lawsuits potentially, and pursuing other legislation. One of those efforts is California’s Protect Our Games Act. The bill passed the California State Assembly by vote of 43 to 16. It would have required advanced warning before shutting down server dependent paid games and a way to preserve their ordinary usage of afterwards.

[01:27:15:19 – 01:27:34:29]
Unfortunately, the bill failed in California Senate on June 29th. It received three votes in support and four against, with four members not voting for some reason. Reconsideration, it was granted, but reporting from July says the campaign plans to return with more funding rather than expecting the current bill to advance.

[01:27:34:29 – 01:28:47:28]
Now the issue is bigger than games. It involves digital ownership, DRM, community hosted servers, which the ESA claimed were illegal, which is obviously silly garbage and nonsense. I don’t know why they would say that. I mean, obviously because they’re trying to talk to people who don’t understand the subject and confusing them and that sort of stuff, it’s not illegal. That’s ridiculous. The servers wouldn’t exist if the companies who made the games didn’t make the servers. How would that be anyway? And this is about whether products people purchase can just disappear forever on the whim of a company. Movies and TVs streaming services are similar, but some of these companies are claiming that it’s the same thing. And that’s just not true. Streaming services removing access to movies and shows, that sucks, but at least you’re paying for a subscription to the entire platform. You are paying one thing per month and get access to everything versus these games. They want you to pay a 60 to $80 per game and they still take it away whenever they feel like it. I mean, if a game is successful, that could last five to 10 years, but what about games that flop and the consumers already bought that game and it still flops so they remove the servers in a year or less?

[01:28:47:28 – 01:29:05:14]
So the campaign has lost a couple rounds, but the fight is not over. They are also saying that it turns out that there is already a law in Europe that they can use to battle this and not require a new law to be presented. So while the European commission decided to pander to the game companies, it seems like they found a spot that they can glitch through the walls.

[01:29:05:14 – 01:29:07:23]
Thanks for watching this episode of This Week in Linux.

[01:29:07:23 – 01:30:16:06]
If you like what I do here on this show and want to be kept up to date with what’s going on in the Linux and open source world, then be sure to subscribe. And of course, remember to like that smash button. And if you’d like to support the show and the channel, then consider becoming a member by going to tuxdigital.com/membership. Bring in a bunch of cool perks like access to the patron only section of our Discord server, unedited content, behind the scenes content, members only live streams, hangouts with me on Discord, discounts at the store, early access to new videos, and so much more. In fact, if you want to become a member, you can do so getting a cheaper discount right now because it’s on July 24th, we’re going to be updating the price from $5 to $6.99 because the $5 is the current one before the change. But if you want to get it now, you can lock in that price and you get $5 a month and you get all the same perks. If you wait until after this, well, you get all the same perks, but it’ll be $6.99. So, you know, if you see it, if you see this video now before this happens, I highly recommend doing it because you’re going to get a lot of cool stuff.

[01:30:16:06 – 01:30:28:25]
one thing you can do with becoming a member is getting a discount at the store. So you can get a bunch of cool stuff at the store. I have hats, mugs, T-shirts, hoodies, and much more. tuxdigital.com/store.

[01:30:28:25 – 01:31:04:17]
But you can get the Linux is Everywhere t-shirt, which is a shirt I designed to convey the message that whether or not you know that Linux is there, it probably is because it’s pretty much everywhere. So you can check that out. And also you can check out the This is Linux one. I made that for Twill 300, a reference of this for Sparta 300. You get it. And I also made the This Week in Linux shirt that you can check out at the store, tuxdigital.com/store. I’ll see you next time for another episode of Your Source for Linux GNews. Thanks again for watching. I’m Michael Tennell. I hope you’re doing swell. Be sure to ring notification bell. And until next time, I bid you farewell.

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