This week in Linux, we have a jam packed episode for you. The KDE team have released a brand new version of the Plasma desktop. We’re also going to talk about some big changes coming to Arch Linux and the pentesting distro, Kali Linux. Plus we got a trifecta of great news from Valve this week related to Steam & Proton that is bound to be exciting for Linux gamers. Then we’re going to check out a major update to the OpenMoonRay renderer from DreamWorks Animation… yea that DreamWorks. All of this and more on This Week in Linux, the weekly news show that keeps you up to date with what’s going on in the Linux and Open Source world. Now let’s jump right into Your Source for Linux GNews!
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Chapters:
00:00 Intro
00:50 KDE Plasma 6.4 Desktop Released
07:56 Arch Linux switches to WoW64 Wine
10:51 Kali Linux 2025.2 Released
14:40 Sandfly Security, agentless Linux security [ad]
16:37 Valve hits 20,000 playable Steam Deck games and flips Proton on by default
19:36 DreamWorks Animation’s OpenMoonRay adds NUMA Support
22:26 20 Years of the Open Invention Network
24:19 SDL Implements the Pointer Warp Protocol
29:31 Outro
Links:
- KDE Plasma 6.4 Desktop Released
- Arch Linux switches to WoW64 Wine
- Kali Linux 2025.2 Released
- https://www.kali.org/blog/kali-linux-2025-2-release/
- GNOME 48 on TWIL 303 – https://thisweekinlinux.com/303
- My GNOME 48 video – https://tuxdigital.com/videos/gnome-48-released/
- Plasma 6.3 on TWIL 298 – https://thisweekinlinux.com/298
- Sandfly Security, agentless Linux security [ad]
- Valve hits 20,000 playable Steam Deck games and flips Proton on by default
- https://www.gamingonlinux.com/2025/06/steam-deck-and-steamos-hit-20000-playable-games/
- https://www.gamingonlinux.com/2025/06/steam-beta-finally-enables-proton-on-linux-fully-making-linux-gaming-simpler/
- https://www.gamingonlinux.com/2025/06/steam-gets-a-new-steam-deck-like-performance-monitor-now-in-beta-replacing-the-fps-counter/
- DreamWorks Animation’s OpenMoonRay adds NUMA Support
- 20 Years of the Open Invention Network
- SDL Implements the Pointer Warp Protocol
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